The Lightfall expansion for Destiny 2 will bring about major nerfs for resilience damage reduction, as revealed in a recent interview with Bungie. Players who enjoy the game Destiny 2 will need to adjust their subclasses and loadouts to tackle the new Legendary campaign and the difficult endgame content which will become available in February.
The upcoming Destiny 2: Lightfall expansion will bring players to Neomuna, a Human city built on Neptune in secret with the knowledge of the Collapse. They will have access to a Darkness subclass called Strand, which connects psychic energy from all things in the universe. In response, the Witness has sent his forces to Neptune, possibly signaling a second Collapse. The Vanguard and its allies are working to prevent this, and the expansion will also provide new armor, weapons, and abilities for Guardians. Players should keep in mind that these changes will cause a shift in the meta.
During a conversation with PC Gamer, Destiny 2 design lead Rodney Thompson exposed that Bungie will be reducing the resilience damage reduction in the upcoming Lightfall expansion. Tier 10 resilience will give 30% damage reduction instead of the present 40% in the live sandbox. Thompson said the “progression has been made smoother” so players at a lower resilience level can get more value without having to reach the highest tier. Alternatively, players may concentrate on mobility and recovery tiers while keeping a decent level of resilience in all content.
Bungie has recently nerfed resilience damage reduction, and as a result, the prices of some armor modifications have been reduced. All non-stat altering mods will set you back between one and three energy units to equip them on your gear. Additionally, Bungie has indicated that the average cost of armor mods in Destiny 2: Lightfall will be lower than before. Having a wider selection of mod loadouts in Destiny 2: Lightfall may make up for the reduced resilience.
The Guardians of Destiny 2 are presently at their strongest, with a great selection of mods, powerful subclass abilities and the maximum resilience offering 40% damage reduction. Furthermore, abilities such as Radiant and Volatile Rounds are beneficial when playing solo in dungeons or with a team in raids. Although the damage reduction is being decreased, players could discover useful Strand abilities in Lightfall, which could compensate for the reduced resilience. Yet, it is yet to be seen how players will react to the changes in the live game.
To get ready for Lightfall, gamers can take part in Destiny 2’s Season of the Seraph and assist Rasputin in its restoration. This additional aid is necessary for the Vanguard and its companions because the Witness’ forces are about to invade Neptune and could cause a second collapse that would impact all beings in the solar system.
Destiny 2 is accessible on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S right now. The Lightfall extension will come out on February 28 available on all platforms.